This is just going to be a few brief notes on some of the new games I played at GenCon. I pretty much enjoyed most of the games I played there, but these are the ones that I hadn't played before that stand out in my memory.
On Thursday I played a few rounds of Khet with a guy called Jason. Khet has an Egyptian theme, and the aim is to use the mirrors on the pieces to shoot your laser beam onto the opponents pharaoh. Each turn you can move a piece one step or rotate it 90 degrees, and then you shoot your laser beam. If you hit a piece other than on the mirror, it gets removed. The advanced version which includes a beam splitter for each side makes it even more interesting.
On Friday I got to have a go at the Battlestar Galactica board game, which is a pretty well done game. It is for the most part a cooperative game, where all the players work together against the game itself, with the complication of that at some point some of the players will be working against the other players and be trying to destroy the ship. Each player takes the role of a character from the show, each of which has strengths and weaknesses appropriate to their character. In this game I played a pilot character, and so mostly worked on protecting the ship from the enemy, and was not able to contribute as much to the crisis portion of the game, where the group has to work to resolve a problem. In the end we did work out who was the cylon, and we managed to get away from the bad guys, making the game a win for the humans.
On Saturday I played Chaos in the Old World, a game based on the Warhammer fantasy world. This is an asymmetrical four player game, with each player representing one of the four chaos powers trying to corrupt the world. I played Khorne, who is good at combat, but not so good at corrupting or manipulating the world. Through spreading my forces thin and not caring whose guys I killed (for the most part, although there was some targeted attacks) I managed to raise my threat level to where I won the game, although it was a very close run thing as one of the other players also got to 50 points that turn, another possible victory condition, and it's only because the threat level victory has priority over the points victory that I got the win. The win was especialy close as I had a terrible battle round that turn and only killed something by the skin of my teeth.
On Sunday I played Red November. This is another cooperative game. In the game, the players are a bunch of drunk gnomes on a run down submarine trying to keep it afloat until rescuers arrive in 60 minutes. As the game progresses fires break out, sections flood, things break down, kraken squash the ship and more. It gets even more fun when a gnome passes out drunk and a bunch of stuff happens with fewer people left to fix it. This is a fun game with a good theme.